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Artist's Comments
Well, this is the kind of stuff I've been doing (and still am) before I started getting into flash and stuff.
Yepp. That's Mario... walking into an exploding mushroom. Yepp, those are spaceships from Lylat Wars in Kokiri forrest. Yepp, all that stuff is hacked, some of it even by myself. ...and NO, it's NOT a ROM. I never even use ROMs, not even for hacking. Xploder64 is the magic word in this case. I think I'll write more stuff in this author's comment some other day, depending on the comments posted or somethign. If I got you interested what the f*ck all this kind of stuff is: Beginner's tutorial: [link] screenshotgallery of hacked stuff: [link] And, most important: more movies like this on moi website, www . beyond-cheating . de: [link] Well, now you know what I ment with "the next pie you touch might explode for no reason" back in the preloader of the roger-tribute-flashmovie. Oh! And here are the codes to enter for making this happen to your Super Mario 64 as well. definitelly working european version of the codes used in this movie: [link] US-version of the codes, but most of them haven't been tested yet: [link] If you find out some of the codes to be working or not, please inform me, so I know if they actually work or not. I'm especially interested in codes where it says "by UltramasterBDJ, ported by Master", since those are the codes I actually made myself, which then were ported by a friend of mine. (some of these codes might however NOT work on emulators!! Especially the code to free the Chain Chomp does NOT work on emulators, but ONLY on a real Nintendo64) EDIT: Turns out that credit for the music in the "Mario vs Sonic" scene does not belong to Chi-o (or whatever the name was), he/she seems to have stolen it and put up on the Newgrounds Audio portal. So here's the real deal: [link] |
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June 27, 2007
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Comments
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You better run CLOWN!!!
AJ Marker- Clownhaterproductions *0*
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PLZ check out my gallery
^_^ -->[link]
Everyone has a dark side...[link]
The universe hates us.
*Rashoni =Draconigenae666
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sonadow sucks...now that i got that out of my system i can finaly say what i wanted to say,...i forget what it was tho
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sonadow sucks...now that i got that out of my system i can finaly say what i wanted to say,...i forget what it was tho
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Nazis have got only two problems: Everything they think and everything they do.
-.-;
woops, I forgot to mention in the author's comment, the codes being shown, are being executed on a PAL-Nintendo64... and PAL means "european"
I didn't check if the codes NOT made by me also exist for US (giant mario, more marios / super speed )..
Well the Arwings in Oot do exits, codes are even in the codefile.
But I don't have a "translated" versions of the codes I made.
not yet.
I lack a decent source of a huge list of Mario64-codes, and NO I won't be going all through gscentral.org's obscure 232400-pages long database to find them.
Searching one code in specific, the US version of a a sizemod for some random object;
no mario himself, just some object.
That would definitelly enable me to translate these codes into US.
(i guess.
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"Sorry, but the castle is in another castle."
Oh man that had me laughing for a good while XD
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OH EM JEE! ಠwರೃ
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[link]
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"Sorry, but the castle is in another castle."
i must try this stuff on my EMULATOR
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Nazis have got only two problems: Everything they think and everything they do.
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